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Order of mega man 3 bosses
Order of mega man 3 bosses










order of mega man 3 bosses

The three groups of possibilities are: a new pickup, a change in the weapon roster and a change on the player character. To activate this functionality on a specific boss, the designer must click on the skull icon at the bottom left of the boss menu and select an item to drop if the boss is defeated. Since version 1.5.0, bosses can be programmed to leave items after defeat though this will cause defeating them to no longer finish the stage. If one intended to put another boss in the level editor, the previous boss would disappear and its settings would be passed on the newly created boss. At the time, some players tampered with the files to get multiple bosses however, the boss music would not play. Prior to 1.5.0, a level could only have one boss at the time.

order of mega man 3 bosses

Requires that all active bosses must be dead before ending the level. Shoot this to end the level with some confetti. He himself is a saw, can destroy various objects in his path. Runs & jumps, absorbing projectiles when his spear is raised. Yo Ho! Controls water, hurls explosives, and bounces in a bubble. Spawns cloud friend at half HP.ĭashes around, uses a flamethrower and throws bombs. Ice cold homie, pushes ice walls and jumps sometimes. Power Gear gives him more firepower.īounces around, punches and slams the floor. Throws rebounding baseballs and curls into a ball to bounce around. Summons tornadoes while jumping and hovering around.įluffy electricity-based bot who attacks only with lightning.įills up his water shield, jumps around 1-3 times and fires it, then repeats Summons deadly piranhas and rains piercing tridents onto you from above Beware of his Astro Crush!Īggressively dashes and stomps around, sometimes shooting concrete. Lobs grenades, mines and rushes at you for a very hectic fight, hee hee.ĭives or launches projectiles, yeah. Spooky vampire that swoops to grab you and drains health. Has multiple selectable phases.īounces around, shoots spiky springs and fires spring fists. Makes a barrier, throws it, then walks a distance before reactivating it. Throws spears in vollies, sometimes while jumping, then runs to retrieve them. This platform will extend forward when it is shot.įlies over your head to stomp you, can also suck you in at two different speeds.įires volleys of 3 fireballs and spawns flame pillars across the room. Can be placed with or without it's platforms. Has energy shields which follow him as he moves and shoots. Jumps, then either shoots 3 missiles forward, or lobs explosives upwards.Ĭharges at you and sends down coals, causing confusion and delay.Ĭreeps forward, will freeze you in place when close enough and shoot you. Jumps around and shoots either a small shot or expensive bouncing crystals. Jumps and stomps near you, sometimes sending out two orbiting stones. Jumps and fires magical pellets before landing to charge a wave attack.Ĭossack is formidable, he will attempt to grab and slam you to the floor.įires multiple energy shots, has two phases. Jumps when attacked, performs a screen-wide attack otherwise. Waits for a move before striking, then fires some shots or uses a shield. Throws a boomerang ring, jumps to throw another, then runs to the other side. Releases trutles which progressively get faster, five in total. Pulls you with magnetic abilities and fires semi-homing missiles.įires homing rocket punches and tries to crush you with ground pounds. Spins across the room, then fires 3 spinning tops aimed at you and repeats. Without this fancy thing, Boobeams are just enemies.įires a spread of sparks, followed by a giant volt ball aimed at you. This booby trap will flash before shooting you.

order of mega man 3 bosses

Throws metal blades while hopping around to keep his distance. Jumps when you shoot and lobs explosives as a counter attack. Jumps, summons falling leaves and utilizes a throwable leaf shield. Jumps three times, lobs three quick boomerangs, then runs forward and repeats. Swims towards you, firing spurts and bubble leads. Shoots blobs of it's body back and forth. Slows down time while firing arrows at you, occasionally jumping as well. Launches his flames of justice if the player shoots or is at a specific distance. Takes long and short jumps while chucking bombs. Flinches when hit.įires off three freezing ice waves in a vertical column after jumping. Throws his scissor blade like a slow boomerang.

#Order of mega man 3 bosses update

The developers often select from four bosses for an update due to the complex programming they need. The first six NES games have 4–5 bosses each while Mega Man 7 through Mega Man 11 have 2–3 bosses each. As of version 1.8.0, there are 47 Robot Master bosses and 9 Wily Fortress bosses from Mega Man to Mega Man 11 and 5 other assets related to bosses and ending a level in the Boss category for a total of 56 assets.












Order of mega man 3 bosses